Pitching & Team Communication Development – WATT (
The client
WATT is an independent game studio expanding into international markets. As the team prepared to present its games to global publishers and partners, they needed to pitch with clarity and confidence in English.
The challenge
The studio had to pitch creative ideas clearly to international audiences, and not only through the founder: every team member needed to present with confidence and tell the same story.
What we did
- Analysed who the pitches were for: publishers, partners and investors
- Built a clear structure for each game pitch
- Sharpened what makes each game different and valuable
- Trained the whole team in presenting, including accent work for clarity
- Ran rehearsals and live pitch simulations
The result
Stronger, more structured international game pitches, and a whole team presenting with confidence. A clearer story about the studio's creative and commercial value, told consistently by everyone, and an ongoing working relationship.