
Stronger international game pitches, and a whole team presenting with confidence.
Watt Studio, an independent game studio, was taking its games to publishers and partners abroad. Together we mapped each audience, built a clearer story for every pitch and rehearsed it in English, so that everyone on the team could present the studio, not only the founder.
“She helped us stop pitching everything and focus only on what truly matters — tailoring the story to each audience and backing it up with the right emotional hook.”
Egor Tomskiy · CEO, Watt Studio · with Anastasiia Shabalina
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